π Star Citizen Alpha 4.4.0 PTU β The Patch That Expands the Verse!
π Star Citizen Alpha 4.4.0 PTU β The Patch That Expands the Verse!
Welcome to the Star Citizen Alpha 4.4.0 PTU Patch Notes!
This update marks one of the biggest milestones in Star Citizenβs development:
the Verse now features three fully explorable systems,
with the long-awaited NYX System joining Stanton and Pyro.
π A New Chapter: Three Systems, One Universe
With Alpha 4.4.0, Cloud Imperium Games has taken the next major step toward the multi-system future of Star Citizen.
Alongside the established Stanton and Pyro systems, the NYX System is now accessible for the first time in the PTU.
Three systems.
Endless adventures.
A connected universe.
The NYX System arrives in its initial playable stage β bringing breathtaking planetary vistas, abandoned outposts, and smuggler routes hidden within asteroid fields.
Itβs a lawless frontier between order and chaos, offering players a glimpse into the next phase of the Persistent Universe.
CIG describes this milestone as a critical part of the upcoming Server Mesh expansion,
enabling future seamless travel and system streaming across multiple connected regions.
π§© New Features & Updates
π The NYX System (New!)
- Introduces the third playable star system to the Star Citizen universe.
- Features planets, moons, and surface locations unique to Nyx.
- Jump Points connecting Stanton β Pyro β Nyx are open for testing in the PTU.
- Discover locations such as Delamar, Levski, and The Depths (Work in Progress).
- Enhanced planetary lighting, weather effects, and environmental audio.
Player & Ship Gameplay
- New multi-system jump travel sequences with updated transitions.
- Re-balanced large-ship flight physics for better handling during jumps.
- Adjusted shield and heat behavior when entering new planetary atmospheres.
- Improved ship and camera animations during jump sequences.
Environment & Missions
- New mission types available in the Nyx system, including Smuggler Hunt contracts.
- Improved weather variety β sandstorms, nebular fog, ionized wind.
- Updated AI navigation for better pathing between surface and orbital areas.
- Expanded salvage and cargo missions tied to Nyx trade routes.
βοΈ Technical & Network Infrastructure
- Continued testing and optimization of the Server Mesh system,
focusing on stability and synchronization across multiple regions. - Early internal builds of Server Mesh v2.1 are being evaluated for multi-system streaming,
but this feature is not yet active in the PTU. - Integration of the Replication Message Queue (RMQ) continues to improve data accuracy between instances.
- Various backend improvements reduce latency and improve server handovers between Stanton, Pyro, and Nyx.
Multi-system streaming is currently in testing behind the scenes,
paving the way for future patches that will unlock true seamless travel between systems.
π οΈ Bug Fixes & Improvements
- Fixed rare disconnects when traveling through active jump points.
- Stabilized loading around Levski and The Depths.
- Corrected visual bugs inside jump tunnels and at station exteriors.
- Reduced memory spikes during system transitions.
- Improved persistence and mission state saving when switching locations.
π Known Issues
- Some Nyx planetary surfaces still exhibit early-build visual artifacts.
- Occasional mission resets when moving between systems.
- AI behavior may desync during prolonged system jumps.
- Weather rendering can impact performance on older GPUs.
π Looking Ahead
The release of Alpha 4.4.0 sets the foundation for Star Citizenβs next era β
a truly multi-system universe.
While full Server Mesh 2.1 functionality is still in testing,
players can now experience the first steps toward seamless inter-system travel.
βThe path to a connected universe begins here.β β CIG Development Team
Future updates will continue expanding system connections, refining performance,
and unlocking the next phase of persistent server technology.
πͺ Conclusion
Star Citizen Alpha 4.4.0 isnβt just a patch β itβs a milestone.
The Verse has officially grown to three interconnected systems,
and the foundations for the future of the Server Mesh are being laid.
Explore NYX, test the new travel systems,
and help shape the journey toward a seamless, shared universe.
Source: RSI Spectrum β Star Citizen Alpha 4.4.0 PTU Patch Notes
Author: FhexyPublished 08:07 01.11.2025